The Warbots will not target spores and eggs. The Heavy Warbots will kill on enemies on sight, but only if they are moving! If the enemy remains still, then your bots will not be able to target the alien threat.
#SPORE LATEST UPDATE FREE#
Deactivated:Will return to the nearest, free robot station and will remain there until receiving a new command.On attacks, stays within distance to its last patrol position. Patrol: Bots will move on the path connected by the saved waypoints.Stay / Defence: Bots will stay at this position and only seek targets in close proximity and will also save the position as one of 3 waypoints.Talking to the guard bots will allow the following commands: They will recover health when not under attack and can be taken on planet expeditions. If not, deactivated Guard Bots will remain at a distance of 30 meters of their last ordered position. Guard Bots can be given instructions via the command menu in the same way as the crew can be interacted with by talking to them. The Guard Bots are a brand-new feature to Genesis Alpha One and can be produced in the workshop, after you’ve found the schematics. Player regains resources from destructing modules.Galaxy Seed to allow players to explore the same universe as their fellow Captains.
![spore latest update spore latest update](https://gamebrott.com/wp-content/uploads/2020/02/image.jpg)
In the Start New Mission menu there is now the option to customise your mission and includes the following options:
![spore latest update spore latest update](https://i.redd.it/4wfooj2hyzk81.jpg)
Fixed an issue where sometimes the Harvester doesn’t get unloaded by carrier robots.
#SPORE LATEST UPDATE UPDATE#
Update 2.0 is now live for Genesis Alpha One on PC, PS4 and Xbox One! This patch fixes some bugs as well as adding some new gameplay elements based on player feedback.